Royalty Free Bowling Sound Effects

For Multi-User Licensing: Please contact David Fienup via the “Contact” link on this website.

This library is UCS Compliant as of December 6, 2021, but only here are as of this date.  If you have already purchased the library before that date, you can download the Metadata files at the bottom of this page, and update your copy.  

Quick Look:

  • Files: 77
  • Size: ~723 MB unzipped
  • Format: WAV
  • Fidelity: 96k/24bit
  • Channels: Stereo
  • Metadata: SoundMiner

Bowling is a collection of sounds recorded at a private lane, completely devoid of extraneous human and HVAC sounds. This exclusive access allowed for recording various perspectives, including deep in the guts of the machinery, up-close to the pins, bowler’s perspective, and side perspectives. This library includes all of the mechanical sounds, machinery ambiences, ball “pass-by’s”, ball return, gutter balls, pins resetting, and even bowling sounds without any machinery noise at all – that’s right, I got to turn off the machinery for clean bowling sounds! A field recordist’s dream! So whether you need actual bowling sounds or just some really cool, vintage 1970’s mechanical sounds, this library is here for you!

Recording and Editing Fienup used a Rode NT-4, running into a Sound Devices 702, as well as a SONY PCM D50 for recording. Pro Tools HD, and iZotope Rx were used in the editing and mastering. Metadata was embedded using SoundMiner HD Check out the track list for more details.

This collection provides some new and interesting sounds, as well as a ton of variations so your soundtrack never gets old! All Soundopolis tracks include metadata tags so they are easy to find using any search engine. Collections come in easily downloadable zip files.

UCS Update: New purchases of Bowling HD come fully equipped with UCS metadata and filenames.  Previously purchased copies can also be updated.

Soundminer Users: To update your old version to the new UCS metadata, create a new database, scan in your copy of the collection, change the "Manufacturer" metadata column to say 'Soundopolis' (without the quotes, and capitalize the first 'S'), select the "Database" dropdown menu, and select "Lookup Metadata from Cloud". Once the metadata is done updating, you can select all of the files, right click on them, and select "Embed Selected". NOTE: THIS WILL CHANGE THE FILE NAMES!!! If this action will impact older projects that use these sounds, it is your responsibility to save a copy with the original filenames somewhere so as not to impact those projects.

Other Update Options: Below are two zip files. One is a text file with all of the metadata generated by Soundminer. The second is that same information in a Microsoft Excel spreadsheet. These should help if you use a program other than Soundminer. For directions on how to update your particular program, please consult with the manufacturer's website. Soundopolis only uses Soundminer, and is not familiar with the metadata updating procedures of all of the other programs available.

Music for the preview track was generously provided by Steve Sholtes at SholteSound -